_MI_DEBUGGER_STATE

//0x90 bytes (sizeof) struct _MI_DEBUGGER_STATE { UCHAR TransientWrite; //0x0 UCHAR CodePageEdited; //0x1 struct _MMPTE* DebugPte; //0x4 ULONG PoisonedTb; //0x8 volatile LONG InDebugger; //0xc VOID* volatile Pfns[32]; //0x10 };